Suggestions

I was unable to attend the recent Staff Meeting and I got a few people to think about a few ideas so that hopefully something good would come to the server instead of the ideas being ignored outright due to me not being there to present them properly. Sadly, these ideas that I feel are critical to the server's well being were shot down and I would like to get community feedback on any or even all of these ideas as I feel it will vastly improve the server if any of these ideas are implemented. I will admit that this post is a little toxic as I feel it is ridiculous that it came to this. I apologize in advance.

These ideas include:
-Overthrows being limited to faction members only (Possibly Grays can participate as well)
-Remove auto bounties being set on Exiles
-Punishment being reevaluated for the N-Word
-Rules on Engagement being changed for Bounty Hunters

The reasoning behind these ideas will be explained later on and I'll attempt to include a TLDR that explains things properly for anyone being lazy.

Overthrow Limitations:
Currently the server has been facing an issue with constant Overthrows for both the Eternal Empire and the Sith. These overthrows have been targeted on both poor and great leaders alike as there will always be at least one person that is upset with how someone leads something or one person who would like power for themselves. This normally isn't a problem as a few people stand no chance against an Emperor, especially with his empire standing behind him, ready to attack anyone who dares to defy him. Of course, those who call Overthrow always have an advantage since they are the ones to "initiate" the Overthrow and can easily use this to their advantage to catch the Emperor off guard. Whether this be to call it while hes off planet so all his guards are stuck fighting on another planet or to call it while hes low from dueling someone, the person who calls the Overthrow is at a natural advantage in the beginning. This is a fair system as they normally are outnumbered and faction leaders have devastators that can change the tide of a fight instantaneously. With Bounty Hunters however, only a single person with 8 million dollars is required and a Bounty Hunter with half a brain cell. "How is this possible?" It's simple, you advert Overthrow while the Emperor is off planet, have the Bounty Hunter who can solo raid any planet every 15 minutes watch the warp pad, and BAM you pop the Emperor as he warps in and kill him instantly. Worried about your aim being a little off because you're not sure where to aim? No worries as you can practice with a friend in Downtime by having them warp in as you watch the Warp Pad and you perfect all 1 second of shooting them (or at least pretending to since you don't want to RDM). Worried about losing your whitelist and levels? No worries my friend as nobody can really prove you attempted to assist in the Overthrow as you were just happened to be "hunting the faction leader" right before it and if you missed your shot they have no real logs of it. Hell, if you hit your shot you have a guaranteed 2k damage (5k if a Headshot and that's pretty easy when your target is standing still from warping in or even out if your OT caller is smart) so there's no need to be worried about dying. Even if you die, you only lose Bounty Hunter for a week it's no big deal. (This isn't too much of a problem to me, it just seems as though it was a unnecessary attempt at a solution to this problem as it seems this will not have a huge effect on the Bounty Hunter. If this idea was removed and we just made it so no Bounty Hunters were allowed in an overthrow I would be hyped.) Let's even say that you messed it up and legged the poor Emperor, you have no worries as you still have whatever distance you shot him from, you may continue to shoot your 2000 damage gun with high hopes of the Emperor dying fast as if he even has to fight 1 person he has to choose between tanking a heavy or tanking a gun that does 2000 damage so he'll be sure to be melted real quick. Fighting a Bounty Hunter itself is already a huge challenge, so one can easily imagine that fighting a Bounty Hunter and a Overthrow group is basically a impossible task, especially when the Overthrow group already had the ADVANTAGE of choosing when the OT is called. My idea is to just completely eliminate this obviously overpowered class that is meant to be able to take out any single person from participating in Overthrows as the past few overthrows have only been achieved by Bounty Hunters alone. Hell, Loody and Pallox even showed us when they Overthrew 2 Emperors within 30 minutes of each other by using Bounty Hunters. If someone is worried about losing 8 million, they could easily just have their friend be the Bounty Hunter and have their friend pay them back. I think if we are restricting Bounty Hunters from Overthrows we might as well go the extra mile and restrict everyone who isn't in the faction from participating in a Overthrow because it can easily be called FailRP. I mean when was the last time you heard about Jedi helping a Sith become Sith Emperor in a coup (I mean in lore, this obviously happens on the server every now and then, but it's not too much of a problem, I just don't want BHs feeling alone since they're being booted out of OTs). Of course, someone could argue "Well wouldn't someone hire a Bounty Hunter to kill a Emperor in lore anyways?" Well sure, but for the sake of balancing and not cycling through Emperors every week I would prefer it if we didn't allow the unique ranged class that can 1 shot anyone below 5k health (Basically everyone who isn't a tank) to be able to help in Overthrows. Now this comes to why I believe Grays should be allowed to Overthrow. Grays aren't really unique classes and they all have access to everything Sith and Jedi have in terms of force powers, saber damage, etc (with the exception of Croc). Grays also are extremely limited to which planets they can travel to and can even be PK'd for going to a planet they aren't allowed on. This is quite different with Bounty Hunters as they are encouraged to go on planets they aren't allowed on with their very lenient cooldown timer of 15 minutes, factions inability to punish Bounty Hunters, and the ability Bounty Hunters have to gain sway over the Sith and EE. This ability is one of the main reasons for my post. Bounty Hunters are able to threaten to Overthrow Emperors if they aren't granted permission to go on your home world so they can hunt people. Yes, I'm talking about you ESTRELLA. Bounty Hunters have this ability because of their unique position to where they have the strength to basically solo OT anyone they would like and they are in a place where nobody can touch them, regardless of how they act. Fuck Bounty Hunters. Seriously. Back to the topic, Grays are constantly at risk of being able to be PK'd and hold up their own reputation with each faction and can be punished by each and every faction as they see fit. With all of this in mind, Grays should be allowed to participate in Overthrows while anyone else not part of the faction that the Overthrow is called on should not be able to be involved.

TLDR; Bounty Hunters have a one-shot ranged weapon and are the main reasons why OTs have been happening so often. No outside factions should be able to participate in OTs except Grays as they are constantly building their own reputation and are able to be PK'd quite often.

Auto bounties on Exiles:
If you or a loved one are exiled, you are in deep trouble. This is simply because nowhere in the rules does it state that the Bounty Hunters who have an AUTOMATIC bounty on you have to be near or in sight of the Bounty Hunter Board. With this fact, Bounty Hunters can wait until they have a clear shot on you and then accept your Bounty with /me. Even if this was clarified in the rules, there's no way to prove the position of the bounty hunter of when he does /me, so he could just wait a few seconds after he accepts the bounty and just pop a nice 5k damage round into your facehole. Do you feel as though a Bounty Hunter is lining up a shot on you? Be wary as even if you kill him hes not PK'd since you attacked him first as an exile. You should also keep in mind that he might not have used his /me accepts Exiled Bounty yet as he didn't feel ready to 1 shot you yet. This entire scenario is a load of annoyances and can easily be fixed with a simple task of removing the idea of auto bounties on exiles and changing the ROE for Bounty Hunters (will be discussed in depth on the other section.) Auto Bounties is a weird idea as EVERY bounty hunter has the chance to accept the "bounty" on the exile, so the poor guy could have to be facing 5 5k damaging longbows at once (hes fucked). If you're a level 103 and you just got exiled for disrespecting some guy you didn't realize was DC, you're in for a treat as you're going to lose double your max health in an instant because of auto bounties and how you're forced to go into combat zones as an exile. If you attempt to convert, the Bounty Hunter could easily use his solo raid (if he hasn't already within 15 minutes) and 1 shot you during the conversion (although this might be even easier if hes already threatened the faction leader with an Overthrow if he doesn't do as he says.) Just make this have to be set manually so people don't lose 35 levels and get pissed because of a unfair situation.

TLDR; Auto Bounties are easily exploitable and more than 1 BH can have a bounty on a single exile and blast the poor guy's brains out 3 times at once. There's no real safe space, so having more than 1 BH pursuing you is easily a death sentence and will lead many people to getting upset because of their loss of levels due to the unfair situation.
 
Rethinking punishment for the N-Word:
I'm not 100% sure how this was worded in the Staff Meeting due to my absence, so I completely apologize for speaking out about how I heard it went down if what I heard was wrong. From what I understand all instance of the N-Word is a 1 week ban. No exceptions. I feel as though this is a bit ridiculous as there are many people who have been banned because they've used it in a friendly manner and now these people will receive the same punishment as someone who uses it in the most negative way possible. I feel as though we should differentiate how we deal with these types of people and not just make it all the same. If we start looping everything to have the same kind of punishment, regardless of the situation, then we are going to have to start banning people for accidentally hitting people who run into their duels because of ARDM instead of analyzing the situation and realize it's different. Of course, I'm not saying don't punish people who say it just because of how they say it, as Shepard discussed that he intends to outright ban the word (a while back he said this on some Ban Appeal), but we definitely don't need to ban someone who says "What is up my N-word" the same amount of time as someone who says "You fucking N-Word" as one is deliberately being used as an insult while the other is not meant to insult anyone and is used to establish friendliness in some type of way.


TLDR; Stop banning people for saying the N-Word in general for a set amount of time and just ban them based off of how it was used such as an insult, a compliment, or even a greeting.

Rules of Engagement for Bounty Hunters:
For the past few week or two, I've had the unpleasant experience of having Bounty Hunters, ESTRELLA, threatening to Overthrow me because I won't give them my Comms and access to my planet. This wouldn't be nearly as much of a problem if they couldn't solo OT me and if I could ACTUALLY do something about their threat. Bounty Hunters can advert talk about Overthrowing someone and get away with it because we can't even fight them on Tat. for talking about it. I had to talk with Estrella about how scummy he is for threatening to OT me when he knows I can't even attack unless I have a good reason to believe he has a Bounty on me or a ally. (No I didn't take him into a sit or anything, I verbally said it as it is pretty BS that I can be threatened and have no way to react except to sit there and take it, especially as a faction leader.) Allow Bounty Hunters to attack anyone and be attacked by everyone again because this will solve quite a few issues. I despise coming to Tat. and having to tolerate people who are basically deemed invincible talk about how they're going to Overthrow me while my own faction and I sit on our hands and watch. I also despise Bounty Hunters bringing OOC things (Yelling RDM constantly) when we believe they have a bounty on a faction member, so that they can get away alive when, in fact, our judgement was spot on and they did have a Bounty on the person we thought they did.


TLDR; Allows BHs to attack everyone and be attacked by everyone. They shouldn't be allowed to shit talk so much and use RDM as an excuse to live, also talking about OT should be plenty enough reason to kill anything.

That wraps up just about everything, so I would appreciate any feedback on this so that we can create a good way to fix any of these problems within the server. I appreciate you spending the time to read all of this. Fuck Bounty Hunters.
 
So Sickman and I did bring this up at the staff meeting and here are the official responses for most of the questions.
1.) So we decided to keep it so anyone could assist with overthrows because we wanted to keep it more of an RP thing because if a Jedi really didn't like a Sith emperor and for some reason wanted a new one what would stop him for joing them? Also we decided that Council could just punish them if they survived for assisting.
2.) I don't personally understand "Auto Bountys" mainly because they have to be manually set by someone and a BH can't just go kill someone because they want to and they also have to make the advert and I can't remember what the response was.
3.) The punishment that was decided on was 3-7 days depending on the situation but can also be a verbal but very rarely and for light situations as Dwayne gave an example of when a low level Sith was in a trial and was asked "What would you do to get removed from the org" and then the Sith responded oh I would say then typed in chat the hard r because he didn't want to actually say it so he just got told hey don't say racial slurs.
4.) Dwayne also responded to your problem with BH's saying straight to your face that they would OT you and that would be a valid reason to kill the BH because they are conspiring to kill you,
~~Edit~~
So I decided to do a quick reread again and I just want to make this clear that your ideas weren't just ignored, they had been presented to all the staff/GM's and talked about respectively also while I reread the auto bounty part you can easily make a strong argument when someone does the /me because it should easily take 5 secs to leave the CC or to warp to Kashyyyk and if the Exile isn't a dumb dumb he won't be sitting right outside the CC and will probably be hiding somewhere and if he has video proof/screenshot of where he was when he was first being shot.
 
Last edited:

Vethar

VIP
My problem with overthrows is simple lol.
Why can someone who hasn’t been active on the faction and or server just pop up and overthrow... I will never understand this... or overthrowing for “fun” or “to kill the faction”... OTing for “fun” kinda kills the community lol. You should hmm small idea lol get a OT approved by an super admin first. You should have to have an legit reason to overthrow.. and if the super approves then you can begin to OT. When these OTs happened am I the only one who seen a drop in players? Watch jump or vick is going to be OTed and the player base will start dropping.

All I’m saying is overthrows can make or break the player base. They shouldn’t be so easy as “oh I have a few bounty hunters I’ll call OT for the fuck of it and not even care”.

Now bounty hunters helping in an OT? I know this is RP friendly BUT keep in mind this is a server. Emperors fear BLUNTY HUNTERS.. they don’t fear being overthrown by their own faction... legit only fear blunty hunters lol. Oh wait bounty hunters don’t need to call assist? Hmm that’s kinda dumb considering it’s a server rule you need to call assist lol I maybe mistaken meh.

15 mins between planets? I honestly have never seen a bounty hunter follow this... but anyways 15 mins is kinda.. short considering a raid and mission is 30 mins to a hour lol. How come they don’t have a time limit for “how long you can STAY on planet”? They can legit camp for hours waiting for the emperor then BOOM dead.

Can I also point out the fact that bounty hunters are SOO annoying when trying to rp or duel for important stuff. I can’t count how many times I was sniped or shot while I was being challenged for marauder... or doing promo trials... or tryouts...

Anyways it’s 4 am lol
 
Also the bounty system is hard coded so only 1 person can get a bounty on someone. And if you do a group bounty only 1 person can use the longbow
 

Redicule

Member
About the bounty hunter part I agree no bounty hunters should be allowed to help in overthrows. Let the faction itself decide the fate of the empire not some random bounty hunter that gets a lucky headshot
 
Also the bounty system is hard coded so only 1 person can get a bounty on someone. And if you do a group bounty only 1 person can use the longbow
I believe this might be in reference to the exile point I made, with what I said about exiles I was talking about how every Bounty Hunter could claim the bounty for themselves since it was a "auto bounty" so most of the bounty hunters wouldn't work together since each of them have the chance to get the money for themselves. I also will admit that each of these points were probably talked about at the staff meeting, but I feel as though the results of the staff meeting were not enough and the solutions were a poor attempt at trying to reach a halfway point, but failing. I wasn't at the staff meeting so I'm not sure about any of the counter points made, but I made this post mainly to gather opinions of community members (whether staff or not staff) in hopes to get the problems properly dealt with.
 
every one of these things were talked about and some of them changed in the staff meeting
Right and as far as I've been informed, the only changes is, according to Vethar, there is a flat rate of how long people get banned for the n word and Bounty Hunters lose their whitelist for a week after a PK. These changes fix nothing and the first change seems more counterproductive than anything. Making it so Bounty Hunters lose their whitelist for a week is hardly any real punishment when they're able to PK every exile on a whim and OT any Emperor if they're hired. If anyone has that much power, something needs to change.
 

Loody

VIP
the thing with overthrows is that if you lockdown a empire so hard that you cant overthrow without the help of other factions.
I can go out of my way as a faction leader to make it impossible to overthrow and you can argue that however you want but you can. And at the end of the day you can only ot with the help of other factions or bounty hunters.
 
the thing with overthrows is that if you lockdown a empire so hard that you cant overthrow without the help of other factions.
I can go out of my way as a faction leader to make it impossible to overthrow and you can argue that however you want but you can. And at the end of the day you can only ot with the help of other factions or bounty hunters.
I agree to a degree, but someone shouldn't be able to solo OT with a Bounty Hunter
 
I believe this might be in reference to the exile point I made, with what I said about exiles I was talking about how every Bounty Hunter could claim the bounty for themselves since it was a "auto bounty" so most of the bounty hunters wouldn't work together since each of them have the chance to get the money for themselves. I also will admit that each of these points were probably talked about at the staff meeting, but I feel as though the results of the staff meeting were not enough and the solutions were a poor attempt at trying to reach a halfway point, but failing. I wasn't at the staff meeting so I'm not sure about any of the counter points made, but I made this post mainly to gather opinions of community members (whether staff or not staff) in hopes to get the problems properly dealt with.
They can chose to hunt the exiled or not. But if they attack the exiled they need to /me it and if they kill the exiled they get 250k
 

Eizen

Member
+1 bounty hunters are way too overpowered and are pretty much immune to any meaningful punishment
 

Estrella

Member
if bounty hunters dont get removed from overthrows make it so you can exile them from planets
You can exile them from planets but they can also invade every 15 mins. Also BHs In OTs was a good idea until it started getting abused tbh.
 

CMDR Croc

Member
My argument is to make BH’s like Gray. Why do Grays have such restrictions like exiled from planet = PK and whatnot. Grays have to earn respect and perms and risk themselves while having no bonus or unique stuff.

So why do BH’s get a free pass while also getting all these neat toys and money for doing it?

Idk.

I just remember BH was suppose to be a RP heavy thing (this the RP application) so they should be RPing and making contacts and relations with factions etc.

But I feel no one will agree as most things here tend to get argued with people foaming at the mouth screaming their points without taking into account others points because they play as/or want to play as that thing that needs changing.

TLDR: Healers need buffed.
 
Top