Frostburn
VIP
Can't take a joke?then stop acting like your opinion matters aswell?
Can't take a joke?then stop acting like your opinion matters aswell?
ur kool with a capital kthen stop acting like your opinion matters aswell?
#exposexGoddamnit time to dip
You are complaining that we are more OP yet it took my like 5 tries to even remotely get close to killing you. You are able to heal yourself and run away yet you chose to fight and end up killing me anyways. My longbow is the only chance I have at killing you so I use it to get a headshot in, mind you it only works like 25% of the time considering majority of players don’t have a head box. If you have a problem with us killing you on tat that is your problem. It is literally our hunting grounds. Go to your own planets and make sure you have people to help you kill the BHs with. I know for a fact I can’t kill one person if there are three engaging me at once. And our rockets are very limited and vary from damage. If you are stupid enough to try to endure them without avoiding them you have no one to blame but yourself. We only have 20 of them and they run out quite easy and also do a heavy amount of damage to us as well. Also if you say we have a small disadvantage we actually have big ones. Our rocket leaps don’t even compare to how far you can force leap and put cooldown is like 3-5 seconds longer and that is a lot of time. Not to mention when you have a lot of momentum while force leap you could hop. Rocket jump only propels us in the air and moves us forward a bit. Our relby May shoot a person with 55 damage instead of 300-400 if it isn’t a clean shot which is hard to get when people are blocking and you can’t move fast while in hip fire trying to move faster than an enemy. All it takes it for a force user to force leap to us after we rocket leap and crippling slash us and heavy us, and that is very OP, every force user uses over 500 damage on their lightsaber and BHs don’t have a lot of friends so we typically don’t have 3 troopers shooting at you left and right so you get busted around it’s ridiculously OP how they organize their troopers so it’s good and a great combat to BHs. Just use troopers. Also if you want to be self aware of bounty hunters as a council position you can assign players to look at the board so they could relay to their faction on who to look out for. Also regarding the RDM thing I was joking and trying to trick you so you could stop even though you had full rights to actually hit me. But we bounty hunters are very sneaky and if you have a problem with the ROE of BHs and others just change it because I think BHs should attack everyone and everyone should be able to attack BHs. But then again people would get pissed because when they shit talk us we destroy them and they cry on the forums to revoke our ROE only because we kill people who we think deserve it. Not just randomly.I don't think you understand how deadly you are, every time I fight a Bounty Hunter I feel like I'm fighting a new boss in a Souls series, the only way I can possibly live is because I'm a force user and can continuously heal myself. My heals don't hear nearly the amount of damage you do, so I have to resort to running and hiding the best I can. With the whole "trust no one and don't allow them to track you" it's kind of easy to track someone when they're fighting everything they can on Tat. or if they're an Emperor and someone called OT while they Emperor was off planet. The only reason it is hard to kill me is because of my self healing that barely keeps me alive, my force abilities where I can damage you from a distance, how little you use rockets, and the knock-back from your rockets. Your rockets on single fire are a god send and can easily wipe out anyone if they don't force leap and get launched across the map by them, but as a Bounty Hunter you can engage in a fight WHENEVER you feel you are ready for your bounty, so it's not like you can complain about the situation you put yourself in. Regarding the "barely one shot snipers", even if the Sniper didn't one shot me and only did 4k damage you can easily follow it up with a barrage of rockets that can't be blocked, do splash damage, and destroy me so I'm not sure how you could complain. You literally can wipe out anyone with what you're provided and the only reason I haven't become a BH is because you have to put so much into a story for your application that you NEVER use that it feels like it's a waste of time if you make it not 3 posts long as someone will come along the corner and say "you hardly put anything into it". I want you to also realize that even if you somehow run out of rockets, can't use your longbow, and you are still fighting someone that you still have a great chance at living because of how hard it is to generally kill troopers without force and how little force most people use in fights (except crippling slash but you have an easy way to get out of that by using your jump pack).
All in all, Bounty Hunters are hard to fight because of their excessive damage output, their high mobility in comparison to other troopers, their opportunity to kill someone in a single shot before the fight starts, their unblockable AOE damage, and their ability to choosing when to initiate a fight because they'll just scream RDM when you attack them when they have a bounty on you. Their only downfall(s) is the knock-back caused by rockets (that can easily be avoided if you use them indoors) and how their jump pack has a SLIGHTLY longer cooldown than force leap.
800 health isn't a lot considering you have like 4000hp. Also when you get crippling slashed you could only jump up in the air and gain no distance from your opponent, also boosts have a bit of delay so its easy to crippling slash someone and beat the shit out of them. I too think the ROE of BHs are shit but I think we should be able to kill who we please as well for safety purposes. But no one else wants that apparently.Estrella, every time you attacked me you put me down to at least 800 health, so the whole "remotely close to killing you" idea is complete BS. You also failed to say that 3 of those times that you attempted to kill me I ran away from the start and only came back when I had full health and when you were nowhere to be seen. The other 2 times I had someone else attack you so I had a fighting chance and I still had to run away the whole fight because I had absolutely no chance at fighting you because you could melt my health so fast with no way to block. You argue I could just "dodge" or "avoid" the damage, but the rockets are quite fast so there's very little time, if any, to try to get out of the way. I would like to address this "RDM trick" thing you tried to pull off is a bit BS considering you're using an OOC reason to try to get people to stop attacking you and you put the fear of server rules to affect them in character, so I think that shouldn't really be allowed. Only damage boys usually have crippling slash and that's something every player has to deal with, as stated previously, you could just use your jumpboost or whatever it is called and hop out of the crippling slash. The ROE is also BS and should be changed as Bounty Hunters are the only thing that can't be killed on sight, regardless of what faction you are in. Hell I can't even kill you even though you claim to be a "Sith Bounty Hunter" working for the Sith and I'm a EE.
Let's do the math for rockets. 400 is maximum (really like 320 if I am correct), and if you times 400x5 is how much ammo we get per clip. Now times that by 4 for our total ammo. That all equals out to do a maximum of 8000 damage which cannot even kill a person with 10000 hp build. Also there is a 1% bounty hunters could hit our shots directly at our opponents with precision so these measurements equal out to a number that is almost impossible to achieve in real situations. Also, the sniper does 2000 damage and again not everyone has a headbox to do 5000 damage so it is very hard. You're points are invalid, we may be strong but can't even compare to a simple Jedi or Sith, they just need to learn how to fight.The only people who don't want KOS are lower levels because the large AOE damage from the rockets that just destroy them. 800 is very little health when I can die from 1 or 2 hits of most things. (2 from your rockets that are unblockable, 4 from either of your secondary guns, 2 light attacks from most people, or even 1 heavy from a full damage lad.
You can, but that is only if they are a bounty and if their enemies don't damage them first. I was scared of you so many times too because I know force users have a better chance than myself sooo.I legit refused to get on an exile life because u can 2 shot people with a sniper rifle with literally 0 restrictions, if you don't think that it is OP then your pretty dumm
I disagree to agreeI agree to disagree. 600 damage not 400, but no more arguments.
No just noif we unfaction leader ban moxxi it would bring back so many people
Some people like you will quit, but MANY will come backNo just no
I will never Quit of my own free willSome people like you will quit, but MANY will come back
hey im not staff or anything, but uh that chart u should send me it for research. (legit though I will show Boo Boo Bear)Eh I understand everything you're saying, but in the defense of the Staff team as you climb up you gain more permissions for certain sits, however some of the permissions are bugged and only SAs can take some sits others were allowed to take in the past. For example, I am no longer able to edit Perma Propped text screens, so I have to sit idly by as nobody else takes the sit and I feel useless. The only difference between ranks that I've noticed is from Mod to Senior Mod is that you can now spawn in tool guns/physguns, you can now ban for more than 3 days (you can Perma), and a few other small things that don't change too much. From Senior Mod to Admin you use to be able to mess with perma props and edit levels, but now you can only edit levels as the permissions were a little funky lately. There use to be no gap between Admin and Senior Admin, but now I believe Senior Admins can spawn in items, so that's always a plus. Until LAST Saturday, anyone below Head Admin+ have had no say in promotions, demotions, or anything outside of rule changes as it was something left up to our superiors, so the whole "Senior Moderator+ should watch over sits" or takes notes or whatever is kind of overruled as we don't really have a say. Hell, Vivian and I had a chart we made about every Staff Member and how they were in certain aspects such as activity, toxicity, how they handled sits, general public thoughts about them, and how we viewed them and it seemed as though the chart was generally ignored by the higher ups, so we gave up on that.
As for the whole event thing, I personally hate when we constantly do events as I see it like council meetings, if you're not part of it you're bored out of your mind because there's nothing to do. I typically despise events as many of them are the same thing over, kill some npcs, hope you don't get TK'd by someone spamming crippling whatever or you don't get deflected into your back, kill a boss, and then get a roll. As a higher level player I have absolutely no use for rolls as I have everything I want, I actually giveaway my money whenever I get above 200kish as I only need money to warp around. I do think that GMs could be a bit more active, but I definitely don't want events spammed all throughout the day.
For the whole unban Moxxi as faction leader, I despised Moxxi as faction leader as he usually put his friends on council and the Sith usually were scared to OT, not because he was a good ruler, but because his friends were good fighters. I mean if I wanted to be a scum bag and rule EE forever I could easily run a shitty council that kills EE, but if they're all good fighters I'm set for life, if it was a main faction like Sith, I'm sure I could easily get the support of other strong people by offering them high ranking positions within my organizations or special ranks through a special Organization I made *Dark Brotherhood* and not have to worry about how dead my faction is because new players are just constantly streaming in taking the places of anyone who leaves.
We acted like we were going to enforce more on toxicity and that's why I believe everyone has been really harsh about how people are acting and nitpicking when they report someone or warning someone. I don't believe we need to be as harsh as we are right now and instead just try different things with the server in hopes that it will change the public opinion about the server and cause less toxicity.
Simplicity is nice. Yes.
Decent read until Moxxi, but then I remembered you want to OT every faction leader already so I guess I understand why you would reach out towards something like that.
I would if it was recent, but it was last updated December 26th so half the people aren't staff anymore.hey im not staff or anything, but uh that chart u should send me it for research. (legit though I will show Boo Boo Bear)
i vouchdid you just write all this to campaign a GM application? -1, appreciate the effort but saying all the GMs are shit and run Shit events and that you could do better is not a good way to do that.