Estrella's Opinion

Estrella

Member
Disclaimer: I just want to get this out there. This is not a toxic post or in any way meant to be toxic. I am stating all of my opinions pure-heartedly with extreme constructive criticism. I will call out people to my heart's content and I genuinely don't give a fuck because at this stage of Reborn I will call out my friends if I have to. If you cannot handle it, do not report on the thread nor read it.

Introduction
If you don't know me I am the noob, the legend Estrella. I currently main Sith Bounty Hunter Estrella Ordo and have 3 other lives I barely get on that include, Sith Lord Scorpion, Jedi Master Estrella, and Gray Master Hanzo Hasashi. To contribute to the server I construct and rig 3D models of hilts on my spare time to make sure everyone has a custom hilt because they paid fair and square for it. I also have a wide interest in reading, anime (yes, I am a closet weeb), Airsoft, as well as coding such as LUA or Python a bit.

I have been in this community on and off for around a year so I know mostly what I am talking about or I might just be ranting for absolutely bullshit reasons. But I end up expressing myself at night anyways so who gives a fuck? But let me give you little pointers on what needs to be fixed because I couldn't be asked to just respond to Shepard's thread on the matter and I want to discuss a lot of shit.

Staff
I'm already getting into a heated debate by just discussing this topic. But clearly, everyone needs to know. Obviously, there is some staff that just isn't on and do jack shit on the server to assist it. Back then we were thriving with staff so there was no reason we shouldn't have staff sits and activity. Now all I see is the exact opposite.

Staff Duties and Ranks
At this point, most Staff ranks do not matter as all Staff has basically the same fucking duties because they refuse to differentiate themselves in terms of classes. Why aren't staff doing their "common sense" duties? Every single goddamn staff has the same duty of just doing staff sits and solving situations on toxicity and rule breaking. If that's the case why are there different staff ranks? Just for inspiration to achieve greater within the team? No that is utter nonsense. If you join Staff, you should be loyal and know there are no benefits whatsoever, just to do a job and serve the server that has once given you satisfaction. Super admins are currently the only fucking people who have more abilities than the average staff member such as Senior Admins and below. Therefore these individuals should have separate objectives or tasks.

Let me give a brief rundown since staff refuses to or think taking staff sits is boring, then the superior staff member should force their inferior staff members to complete the staff sit and fucking deal with it. I have sent numerous staff calls so many fucking times and the staff is so oblivious to it because they think they are entitled to not do their job because they are staff and just don't want to deal with bullshit situations. Like seriously, Anzati the god of all minges, lord of all apes has commented on the amount of staff calls he fucking finds on his HUD and how ridiculous it is. It fucking drives me insane staff cannot do their job correctly. I AM NOT SAYING STAFF DON'T DO THEIR JOB COMPLETELY. They do their job most of the time after you spammed it for like 10 minutes or at least run up to them and contacted them about it. But if staff is just chilling in TS not giving a fuck about the world and just strolling their marry way refusing to do their job because they want to talk with their friends or not deal with certain shit is just frustrating and stupid. Anzati has also pointed out that superiors should be telling their lackeys to go do staff sits because it is purely not their job to do so. If there are Moderators on, let them do the staff sits and maybe supervise them, take notes on their job, or even just help them out. If staff calls start booking all moderators and the next rank and next up until yours just accept it and deal with it. All superiors in the staff team are just either back-ups (Senior Moderators+) or paperwork people (Super Admins+). The fact that a monkey could compose a better job than a fucking staff team you guys need to get your shit together. And if you say I am not contributing, you damn right I'm not. But I am going to, I am going to make a Gamemaster Application so we could have more events which is a topic I will discuss later but either way I am trying to do my best to contribute to the server and it may not be in ways of staff or server conduction but it is effective to the server's funds. So now staff I will tell you to know your roles because you are definitely not completing them all for a few exceptions of which I will not name because I am trying to not be displayed biased at all.

Staff rarely have huge contact with each other, one main reason this community isn't fulfilling its potential is that portions of the community aren't united. About a month ago I suggested a Community Meeting to discuss toxicity and updates regarding 4.0 prior to its release. Everyone -1ed it and hated the idea including Shepard. But now I think myself and Shepard could both agree that the Community Meeting opened his eyes a lot towards the community with new ideas and concerns that could make the community a better and safer place. Why can we not have community meetings every month? Even so, that is not my topic to discuss here. I want to suggest to add a staff meeting to instead occur every month so staff actually knows rules and they know what they need to improve on and such. Again the main problem with the community is that we aren't combined, we are instead divided. "United we stand, divided we fall."

Toxicity
Time to discuss another pressing issue that plagues Reborn. Toxicity, oh toxicity. At this point toxicity means absolutely nothing, bullshit, that is what it is. Accusations of racism have been pulled out of people's tongues so much that it means almost nothing at this point. You should be able to relate toxicity to this except it's just a sweaty person in front of your screen talking mad shit to you when you know you could shove your foot up their ass. Am I trying to say stop saying "toxic" towards people? No. I am simply saying that it means nothing at this point and cannot be used as a justified reason anymore towards anything. Now we are going to have to regard toxicity as disrespect considering how many people want to abuse the word just to get their agenda across. It's annoying and pitiful. People use it to show how someone says "Shut up, noob" or something like that. I believe insults should be based upon a serious level like the intentions of what the player said, like how severe the toxicity was shown. For example: "Yo mom is fatso" vs "Shut the fuck up you asshole, die in hell". Which one is more toxic? That's all for staff to decide and usually, people use these occurrences as just evidence to use against a person they despise. It's like the Salem Witch Trials. People would claim others are witches and get them executed for these accusations, its a hoax or just mass hysteria, but what toxicity is in the community is purely a basis to get someone a person hates punished. My suggestion is to stop making reports on this toxicity shit and just deal with it in-game or contact staff if its on discord or some other media to solve issues and arguments. Staff reports just allow people to vote on how much they hate that one person and he may not be toxic, the person might just snitch a lot or something for all we know.
 

Estrella

Member
Events
I have seen only 2 Gamemasters work at creating events for players to enjoy. It's terrible. They make good events but its an imbalance of quantity and quality. Their low number isn't enough to produce dozens of events a day for the public to enjoy. We need to dispose of most of the Gamemasters because most of them are inactive, on LOA, or just don't wanna do their fucking jobs.

Right now, Fives or Four whatever number he is acquainted with is very busy with IRL shit my brain can't even comprehend. I understand he is a great Head Gamemaster and all, but we can't have someone this inactive stay as an important role for the community. If it is a huge issue just step down Fives temporarily until he can recover and get a replacement until he comes back. I cannot stress that no matter how shitty your life is or how much crap you are dealing with, it doesn't matter because you signed up for a job and if you can't complete it, regardless of your problems then you shouldn't have it. Sound cruel, I know but that's how life works. There is no way in hell that someone is going to stay in football even after they are paralyzed, that is just not how it works.

Faction Leaders
I remember when I was Praetorian Guard I had the most fun protecting Moxxi because he was respected and feared among every single goddamn player on the server. Same thing with Alexander Cadav. They were both honorable people, talked less in-game, had actual leadership skills, and even had combat abilities that were fantastic. Whether it'd be just force or pure dueling abilities. But yeah, it was fun having these two guys around. Overthrowing wasn't an idea back then because Moxxi had many subordinates to assist him in any way possible and Alexander was just afraid to even touch. The two faction leaders were bored out of their minds but did their jobs for the sake of the community.

Therefore, I suggest we unfaction leader ban moxxi or at least hold a vote of it. If a 2/3s vote to actually allow moxxi to become a faction leader again the server would probably go much smoother as he has experience and a lot of people love him even though he was an idiot near the end of his reign. He has bonds with many players and those bonds were severed once he left the server, therefore others left for him as well.

Unban
There are probably dozens of players that want to return to the server for good, but can't due to their unfortunate events they decided to partake in. I think we should unban a lot of players. I mean those who were probably minges in the past or were banned permanently from it or something. I know it sounds like a bad idea but hear me out.

If you unban a ton of people think about how many people you banned over the accumulation of 2 years. Imagine all of those players being unbanned... It may be a madhouse for a couple of days or once in while but it would restore Reborn's player base even though they may have made mistakes it will only turn out good for reborn. If others decide to continue minging just give them the boot. It shouldn't be that hard honestly. Some people may absolutely deserve it, for those allow them to keep their bans but just unban others for petty shit or RDM or just other stupid shit, I don't know.

Simplicity
Reborn was liked a lot in the past just because of how easy it was to just put on skills, take them off, or just put them back on. The force abilities didn't clutter your screen (Alt+F apparently doesn't work) and it is just too complex for beginners to understand. It's the exact reason why people don't like playing new games like Mortal Kombat or League Of Legends. It's too complex for upgrades or to learn new combos for beginners hence why there are tutorials. I understand that there are trainers for that, but we all know trainers do jack shit. I understand all of these new skills and designs required so much effort and are the foundations for 4.0 but they are too complex for someone who just joined the server to understand.

What I Am Planning To Contribute
I am planning to help contribute my knowledge of Gamemaster into the team so that we could construct better events, that is if I become a Gamemaster. I also wish to construct many new hilts for individuals and maybe cave systems if Shepard wants. I also want to create a tutorial video of Reborn Gaming basic instructions, as well as maybe make custom weapons and shit for the server as commissions. I also want to make a spreadsheet of pricing of stuff on the server as well as the biggie: an actual in-depth rule handbook so people can actually read and understand them without making any loopholes.

Conclusion
I may have spoken a lot of mumbo-jumbo but I hope people understood the gist of my claims and why they are important to Reborn Gaming's survival. Anyways if you need anything from me I will be here trying to help out Reborn the best I can. Cheers.
 
Eh I understand everything you're saying, but in the defense of the Staff team as you climb up you gain more permissions for certain sits, however some of the permissions are bugged and only SAs can take some sits others were allowed to take in the past. For example, I am no longer able to edit Perma Propped text screens, so I have to sit idly by as nobody else takes the sit and I feel useless. The only difference between ranks that I've noticed is from Mod to Senior Mod is that you can now spawn in tool guns/physguns, you can now ban for more than 3 days (you can Perma), and a few other small things that don't change too much. From Senior Mod to Admin you use to be able to mess with perma props and edit levels, but now you can only edit levels as the permissions were a little funky lately. There use to be no gap between Admin and Senior Admin, but now I believe Senior Admins can spawn in items, so that's always a plus. Until LAST Saturday, anyone below Head Admin+ have had no say in promotions, demotions, or anything outside of rule changes as it was something left up to our superiors, so the whole "Senior Moderator+ should watch over sits" or takes notes or whatever is kind of overruled as we don't really have a say. Hell, Vivian and I had a chart we made about every Staff Member and how they were in certain aspects such as activity, toxicity, how they handled sits, general public thoughts about them, and how we viewed them and it seemed as though the chart was generally ignored by the higher ups, so we gave up on that.

As for the whole event thing, I personally hate when we constantly do events as I see it like council meetings, if you're not part of it you're bored out of your mind because there's nothing to do. I typically despise events as many of them are the same thing over, kill some npcs, hope you don't get TK'd by someone spamming crippling whatever or you don't get deflected into your back, kill a boss, and then get a roll. As a higher level player I have absolutely no use for rolls as I have everything I want, I actually giveaway my money whenever I get above 200kish as I only need money to warp around. I do think that GMs could be a bit more active, but I definitely don't want events spammed all throughout the day.

For the whole unban Moxxi as faction leader, I despised Moxxi as faction leader as he usually put his friends on council and the Sith usually were scared to OT, not because he was a good ruler, but because his friends were good fighters. I mean if I wanted to be a scum bag and rule EE forever I could easily run a shitty council that kills EE, but if they're all good fighters I'm set for life, if it was a main faction like Sith, I'm sure I could easily get the support of other strong people by offering them high ranking positions within my organizations or special ranks through a special Organization I made *Dark Brotherhood* and not have to worry about how dead my faction is because new players are just constantly streaming in taking the places of anyone who leaves.

We acted like we were going to enforce more on toxicity and that's why I believe everyone has been really harsh about how people are acting and nitpicking when they report someone or warning someone. I don't believe we need to be as harsh as we are right now and instead just try different things with the server in hopes that it will change the public opinion about the server and cause less toxicity.

Simplicity is nice. Yes.

Decent read until Moxxi, but then I remembered you want to OT every faction leader already so I guess I understand why you would reach out towards something like that.
 

Estrella

Member
Eh I understand everything you're saying, but in the defense of the Staff team as you climb up you gain more permissions for certain sits, however some of the permissions are bugged and only SAs can take some sits others were allowed to take in the past. For example, I am no longer able to edit Perma Propped text screens, so I have to sit idly by as nobody else takes the sit and I feel useless. The only difference between ranks that I've noticed is from Mod to Senior Mod is that you can now spawn in tool guns/physguns, you can now ban for more than 3 days (you can Perma), and a few other small things that don't change too much. From Senior Mod to Admin you use to be able to mess with perma props and edit levels, but now you can only edit levels as the permissions were a little funky lately. There use to be no gap between Admin and Senior Admin, but now I believe Senior Admins can spawn in items, so that's always a plus. Until LAST Saturday, anyone below Head Admin+ have had no say in promotions, demotions, or anything outside of rule changes as it was something left up to our superiors, so the whole "Senior Moderator+ should watch over sits" or takes notes or whatever is kind of overruled as we don't really have a say. Hell, Vivian and I had a chart we made about every Staff Member and how they were in certain aspects such as activity, toxicity, how they handled sits, general public thoughts about them, and how we viewed them and it seemed as though the chart was generally ignored by the higher ups, so we gave up on that.

As for the whole event thing, I personally hate when we constantly do events as I see it like council meetings, if you're not part of it you're bored out of your mind because there's nothing to do. I typically despise events as many of them are the same thing over, kill some npcs, hope you don't get TK'd by someone spamming crippling whatever or you don't get deflected into your back, kill a boss, and then get a roll. As a higher level player I have absolutely no use for rolls as I have everything I want, I actually giveaway my money whenever I get above 200kish as I only need money to warp around. I do think that GMs could be a bit more active, but I definitely don't want events spammed all throughout the day.

For the whole unban Moxxi as faction leader, I despised Moxxi as faction leader as he usually put his friends on council and the Sith usually were scared to OT, not because he was a good ruler, but because his friends were good fighters. I mean if I wanted to be a scum bag and rule EE forever I could easily run a shitty council that kills EE, but if they're all good fighters I'm set for life, if it was a main faction like Sith, I'm sure I could easily get the support of other strong people by offering them high ranking positions within my organizations or special ranks through a special Organization I made *Dark Brotherhood* and not have to worry about how dead my faction is because new players are just constantly streaming in taking the places of anyone who leaves.

We acted like we were going to enforce more on toxicity and that's why I believe everyone has been really harsh about how people are acting and nitpicking when they report someone or warning someone. I don't believe we need to be as harsh as we are right now and instead just try different things with the server in hopes that it will change the public opinion about the server and cause less toxicity.

Simplicity is nice. Yes.

Decent read until Moxxi, but then I remembered you want to OT every faction leader already so I guess I understand why you would reach out towards something like that.
I don’t want to OT any faction leaders at the moment surprisingly. But Moxxi still did a good job as Emp even though he gave his friends ranks. Also events are the only way people could retain money and goods. I don’t mean have events every hour. I am referring to like every 3-5 hours.
 
We need an emperor where people are afraid of them. Moxxi worked because people saw him, and didn’t try anything. Sith has zero order now because everybody knows if they get in trouble, they can just OT. Every emperor lately is afraid to enforce and lead sith because they could get OTed. We need that system to the sith actually had leadership. At this point, emperor just feels like being Champion of Tython.
 
Nothing against moxxi himself but he broke the rules by spawning in items for his friends that's what lead to him being banned and punished not he wasnt a good faction leader what he did was very severe I dont think simply he should be forgiven just because he was a good emp
 

Estrella

Member
Nothing against moxxi himself but he broke the rules by spawning in items for his friends that's what lead to him being banned and punished not he wasnt a good faction leader what he did was very severe I dont think simply he should be forgiven just because he was a good emp
He abused his powers as a Founder in which was removed prior to his ban. There shouldn’t be a reason why he was faction banned other than the fact he was a real dick before he got banned due to the fact he lost his founder position
 
He abused his powers as a Founder in which was removed prior to his ban. There shouldn’t be a reason why he was faction banned other than the fact he was a real dick before he got banned due to the fact he lost his founder position
Tbh maybe if he starts all over again at lvl 0 and work his way up in sure with all his friends he wont have a problem with items lol
 
You know what, honestly even if Moxxi did get unfaction leader banned I want you to understand how easy it is to OT. Hire a Bounty Hunter while hes off planet, advert OT and once he warps in he gets 1 shotted by said Bounty Hunter and all of his work is gone. Bounty Hunters are the bane of my existence and they shouldn't be able to have 5 attempts to do 5000 damage and then however many attempts with their rockets to do a splash 600 damage on single fire. If Bounty Hunters were nerfed heavily and/or are unable to be used in OTs then most Emperors wouldn't worry about being OT'd mostly because they can't be 1 shotted across the map at all times. The only other thing Emperors have to worry about now is crippling slash/slam, but they're not nearly as much of a problem as they use to be so it's all good.
 

Estrella

Member
You know what, honestly even if Moxxi did get unfaction leader banned I want you to understand how easy it is to OT. Hire a Bounty Hunter while hes off planet, advert OT and once he warps in he gets 1 shotted by said Bounty Hunter and all of his work is gone. Bounty Hunters are the bane of my existence and they shouldn't be able to have 5 attempts to do 5000 damage and then however many attempts with their rockets to do a splash 600 damage on single fire. If Bounty Hunters were nerfed heavily and/or are unable to be used in OTs then most Emperors wouldn't worry about being OT'd mostly because they can't be 1 shotted across the map at all times. The only other thing Emperors have to worry about now is crippling slash/slam, but they're not nearly as much of a problem as they use to be so it's all good.
You know how easy it is to avoid a bounty hunter? You just don’t know how. Run or simply just hide. That easy, trust no one and don’t allow them to track you. Trap them in corners. It is so hard to kill you so I don’t see why you should be complaining. I’m also going to add the fact that bounty hunters are very easy to kill, they aren’t hard. You are just salty they have barely one shot snipers that they can’t even use during combat. All you gotta be is not stupid.
 
You know how easy it is to avoid a bounty hunter? You just don’t know how. Run or simply just hide. That easy, trust no one and don’t allow them to track you. Trap them in corners. It is so hard to kill you so I don’t see why you should be complaining. I’m also going to add the fact that bounty hunters are very easy to kill, they aren’t hard. You are just salty they have barely one shot snipers that they can’t even use during combat. All you gotta be is not stupid.
I don't think you understand how deadly you are, every time I fight a Bounty Hunter I feel like I'm fighting a new boss in a Souls series, the only way I can possibly live is because I'm a force user and can continuously heal myself. My heals don't hear nearly the amount of damage you do, so I have to resort to running and hiding the best I can. With the whole "trust no one and don't allow them to track you" it's kind of easy to track someone when they're fighting everything they can on Tat. or if they're an Emperor and someone called OT while they Emperor was off planet. The only reason it is hard to kill me is because of my self healing that barely keeps me alive, my force abilities where I can damage you from a distance, how little you use rockets, and the knock-back from your rockets. Your rockets on single fire are a god send and can easily wipe out anyone if they don't force leap and get launched across the map by them, but as a Bounty Hunter you can engage in a fight WHENEVER you feel you are ready for your bounty, so it's not like you can complain about the situation you put yourself in. Regarding the "barely one shot snipers", even if the Sniper didn't one shot me and only did 4k damage you can easily follow it up with a barrage of rockets that can't be blocked, do splash damage, and destroy me so I'm not sure how you could complain. You literally can wipe out anyone with what you're provided and the only reason I haven't become a BH is because you have to put so much into a story for your application that you NEVER use that it feels like it's a waste of time if you make it not 3 posts long as someone will come along the corner and say "you hardly put anything into it". I want you to also realize that even if you somehow run out of rockets, can't use your longbow, and you are still fighting someone that you still have a great chance at living because of how hard it is to generally kill troopers without force and how little force most people use in fights (except crippling slash but you have an easy way to get out of that by using your jump pack).


All in all, Bounty Hunters are hard to fight because of their excessive damage output, their high mobility in comparison to other troopers, their opportunity to kill someone in a single shot before the fight starts, their unblockable AOE damage, and their ability to choosing when to initiate a fight because they'll just scream RDM when you attack them when they have a bounty on you. Their only downfall(s) is the knock-back caused by rockets (that can easily be avoided if you use them indoors) and how their jump pack has a SLIGHTLY longer cooldown than force leap.
 
Top