Weekly Devblog #6

Yekiim

Administrator
Owner
Developer
Website Developer

Weekly Devblog #5​

Hello everyone. This week was about fixing up some more bugs and polishing some more for the next Alpha test.






Bug Fixes​

After the Alpha test we did last week, there were PLENTY of bugs to go through and fix. I've fixed a few of them.
  • Fixed Gambler appearing in spawn menu
  • Fixed spawn menu still causing random items to have an Armor Value
  • Fixed UID Generation of specific items.
  • Fixed Health Augments having a cap of 100 for some reason.
  • Fixed Health Augments not giving the proper health amount.
  • Fixed Health Augments not setting health on spawn properly.
  • Fixed Health Augments not calculating percentages properly.
  • Fixed all Health Modifier Augments.
  • Started working on fixing companions going across lives.
  • Started working on custom animation networking interfering with default wiltOS Animations.



 
Top