Suggestion to Reform the Sith

I would like to introduce the reasoning behind why this reform is being proposed before I argue what needs to be changed. This reform is heavily based upon the One Sith which in Legends was ruled by Darth Krayt, and was based on his Rule of One. In summary, this system was characterized by loyalty among the Sith, instead of individual greed and hunger for power. I believe that this reform is necessary because the current system (which has existed on Reborn for some three consecutive years without much variation) is getting stale, this claim is supported by the lacking player counts, and the general lack of enthusiasm among more experienced players.



The Emperor/ Dark Lord of the Sith will have one Wrath and one Voice. The Voice will only be decided by the Emperor/ Dark Lord of the Sith. The Voice has the duty of being the most intelligent and eloquent of all the Sith, it is his duty to advise the Emperor, and to speak on his behalf. The Wrath will be decided by whoever the best duelist is. If a Sith feels they are worthy of challenging a standing Wrath, the Wrath must accept the challenge, or be demoted. The Wrath has the duty of personally dispensing justice and vengeance upon enemies of the Emperor/ Dark Lord of the Sith. If challenged to a duel, a standing Emperor/ Dark Lord of the Sith can ask the Wrath to fight on his behalf. The Wrath is also an advisor to the Emperor/ Dark Lord of the Sith, but almost exclusively in matters relating to fighting. The Wrath will inspect all the Sith and determine which ones are the best fighters, and will report this information to the Emperor/ Dark Lord of the Sith. It is also expected that the Wrath be competent in matters of strategy and warfare, so that should a prolonged battle or war ensue, the Wrath can advise the Emperor.

The Emperor/ Dark Lord of the Sith will have two Hands. These will be advisors on general affairs, and may be tasked with any variety of sensitive matters. They will need to be the most loyal and generally effective Sith besides the Wrath and Voice. These Hands, along with the Wrath and Voice will be the Emperor/ Dark Lord of the Sith’s only council. They will meet and speak with him frequently, and will give their opinion on matters. The Emperor/ Dark Lord of the Sith will have the final say on all matters. Should an advisor or a large number of Sith voice a concern, the Emperor/ Dark Lord of the Sith will have the choice of listening or neglecting the matter. There will be no democratic assemblies in the Sith Empire.

The best duelist/ martial advisor will be the Wrath. The best diplomat/ advisor/ philosopher will be the Voice. The best advisors in general affairs and the most loyal will be the Hands. However the best leader, the one who is best at giving power a purpose and direction, will be the Emperor/ Dark Lord of the Sith.

Infighting, favoritism, and unprofessionalism will cease. Instead of ranks being given out based on luck of the draw, whoever the trainer is. Or based on favoritism, whoever the Emperor/ Dark Lord of the Sith is; ranks will be earned, and given to those most competent in their role. Conflict between Sith will be rectified depending on who is the best at their duty. If a Sith argues he’s a better duelist, they will fight. If a Sith argues he’s more deserving of Darth than another, they will be put to the test. If a Sith claims to be a better Hand, Voice, Wrath, or Emperor/ Dark Lord of the Sith, they will be tested.

Apprentices will be assigned a master for the extent of their training. They will prepare for Lord trials. Lord trials will be as difficult as Darth trials currently are. After completion of Lord trials, the new Lord will be honored into the upper Echelons of the Sith hierarchy with a ceremony. For a Lord to become a Darth, they must be individually chosen by the Emperor/ Dark Lord of the Sith. There is no specific qualifications that must be met, only that the Emperor/ Dark Lord of the Sith deems them worthy of holding the title. These Darths will be representatives of the Sith. They will be the elite, the aristocracy.

Because the Darths will be chosen by the Emperor/ Dark Lord of the Sith, there will be accusations of corruption. These accusations may hold merit, but they often will not. If a Darth seems unfit to behold the rank, they can be challenged. This challenge can come from another Darth, or even a lord. This challenge will be witnessed by the Darth Council. Though in the end, the Emperor/ Dark Lord of the Sith has the final say as to whether a Darth may hold that rank or not.

The Darth Council is a representative body, all who hold the rank of Darth may attend assemblies, and propose issues. These issues may or may not be reviewed by the Emperor/ Dark Lord of the Sith. This council will be able to propose changes to the Sith, propose a lord be promoted to Sith, request a Darth be demoted to Lord, as well as any other issues or topics they feel should be proposed.

Due to the changes in expectations of the Sith, it is correct to assume a new Emperor/ Dark Lord of the Sith would need to move people either up or down the hierarchy upon taking such a position. Though this is up to the Emperor/ Dark Lord of the Sith. While one may choose that all current Darths need to be demoted to Lord and prove to him that they are worthy of Darth, or that over the span of several weeks, all current Darths need to undergo a review process, that is up to the Emperor/ Dark Lord of the Sith.

Loyalty is the key virtue of the Sith. No longer will the modus operandi of the Sith be to fight among themselves to prove that they are the strongest. No longer will pride and selfishness drive the will of a Sith. Instead all Sith above the rank of Apprentice will be seen as of equal importance to those within their rank. All Lords are seen as equal to other Lords. All Darths, equal to other Darths. All Sith will bend the knee in fealty to the Emperor/ Dark Lord of the Sith. This is not done to show weakness in the Sith. This is not done to show tyranny.

The Emperor/ Dark Lord of the Sith is the provider to the Sith. The Sith are the embodiment of power. The Emperor/ Dark Lord of the Sith is the purpose behind that power. Power sees no further than itself. The power held by the Sith is nothing without a leader to point that power in a direction. If all Sith were to trust the guidance and authority of one leader, their power could be channeled and levied at one foe.

Cooperation, Honor, and Teamwork will be values held by the Sith. Though it sounds contradictory to the current beliefs held by the Sith, without working together we are weak. It is paramount that the Sith dispose of the idea that we are only looking out for ourselves. With this idea, we will not defeat the Jedi, we will not grow stronger, and we will not solve the problems that run rampant within the Sith.

These values do not contradict the Siths natural desire to grow stronger and to improve themselves. Instead of growing stronger and more skillful at the expense of your comrades, grow with them. Train with fellow Sith, duel with them, debate with them. Become better because of them, not at their expense. The rules established by previous Sith Emperors are often based on false pretenses. We as Sith do not need to necessarily harm or hate to grow. Instead of working to make yourself stronger all the time, think of how you can make yourself a better member of the Empire. Instead of being individuals be a collective. Look out not exclusively for your own best interests, but the best interests of the Empire. Do not vie for power for yourself, instead try to increase the power held by the Empire as its own entity.

Finally it is up to the Sith as an Empire to determine whether or not their Emperor/ Dark Lord of the Sith represents them. If they make choices that go against the best interests of the Sith and their Empire, then the Emperor/ Dark Lord of the Sith must be pushed out of that position.

In the end it is up to the Empire to choose their Emperor/ Dark Lord of the Sith. It is up to the Emperor/ Dark Lord of the Sith to choose their council and listen to the ideas and complaints of their subjects. While the Empire is plunged into chaos it is the job of its leader to bring it back to order. When it is in order, and its subjects grow weak, it is the job of the Emperor/ Dark Lord of the Sith to drive them into chaos, so that they might grow and develop because of it. The Emperor/ Dark Lord of the Sith is not a god, they are not divinely inspired. They are simply a Sith, like any other, who has shown to be the best Sith for the job of leading the Empire.

With all these reforms implemented the Sith would be unified under one leader. Their power would be a sharpened blade, wielded by the worthy. Those who wish to advance through the hierarchy will not need to fear corruption, or illegitimacy. They will earn promotions and honor based upon their merit and skill, not upon their reputation with those in power. The distribution of responsibility and authority among the Sith would leave everyone feeling both influential and powerful in their own right, as well as with direction. At no point should a Sith feel as if they are not being recognized for their potential, and at no point should a weak man stand among the strong.



Thank you for taking the time to read my proposal on how to improve the Sith. If you have any comments, concerns, additions, or suggestions for things that should be changed or deleted from my proposal, I would love to here them. I will try to reply to as many comments as I can, as I would like to discuss with you all what I think is ideal and best, and I'd like to hear your opinions as well.

Sincerely,
Coleman
 
new -1 moving all ranks down 1 won't work and there's always going to be snakes that overthrow for power :/
I'm not really moving all the ranks down one. I'm making it more difficult to become a lord, and making completely different qualifications to be Darth. That said, I'm interested as to why you don't think this will work. Also, I know there will be people who fight for power still, but those people can be controlled by an Emperor who pays attention, and takes care of threats to his power when they arise. After all, a snake that vies for power is not the kind of Sith that wants to help others, therefore they wouldn't make a good Emperor under this system regardless.

But thank you for the reply.
 

Okeas

VIP
Honestly I think this is all cool. I believe that rule of one may be very difficult to pull off on this server, however I have thought of another way to give darths, lords and apprentices to play the server.
Masters and apprentices will be split up into different groups. Each group will be lead by one darth. The darth will be in charge of a few lords and a lot of apprentices. The duty of the darth is to oversee the training and to seek out which one of the apprentices are worthy of becoming lords. This will greatly reduce the amount of darths to probably a single digit number to support this. Apprentices will compete for limited lord spots and will be forced to show their place to both their lord and their darth. The only way for a lord to become a darth is through approval of the council, aswell as a PK duel. An example of this pyramid of power would be 1 darth, 3 lords and 6 apprentices. The darth will watch over everyone while the lords are tasked with assisting in the progression of the apprentices.
This grouping of darths and lords will create a bigger rp reason for darths as well as making sure that everyone has a job to do.
 

Eros

Back When Reborn Was Good
VIP
-1

Infighting, favoritism, and unprofessionalism will cease.
I find it contradictory, when you say infighting will cease, when you constantly site that the sith will fight among themselves to see who is the best, and eventually become wrath. The favoritism is also contradicted as well. You say that the Hands will be chosen for loyalty, that in itself is choosing out of a pool of that Emperor's favorites. Lastly the unprofessional will never change, because random groups of players will decide to throw everything out of balance because they're bored, not for any legitimate roleplay reason.
For a Lord to become a Darth, they must be individually chosen by the Emperor/ Dark Lord of the Sith.
Removing a whole rank from the naturally achievable milestones that a new or returning player could achieve, makes it much less appealing to spend the amount of time it takes to pass the current darth trials. Most players on this game (Garry's Mod) are not going to play for weeks or even months on end, to achieve ONE rankup. There is little to no motivation to do this, since the other aspects of playing (trading and dueling) are so heavily in favor of those who have been here for so long. Another issue, is less factual, removing the Darths is just a ploy to remove the possibility of removing a bad Emperor. Since you already expressed that all the other roles are filled with those who would be loyal, it would then be up to the staff (Who generally haven't done anything in this regard from what I've been told) to remove him from power. As you said, its not a democracy like the Jedi, the Emperor wont be removed by popular vote, because those who would have a vote (albeit a vote through combat) would be chosen because they would NOT do that.

My last critique of the whole plan, is that there is NO mention at all, of organizations or classes. The methods proposed would either force the Hand/s, Voice, and Wrath, to lead all 6 sections of the sith, or would have a list of Darths, which would probably be routinely changed due to the "loyalty" they had to get that position. Which in my eyes, is just another Dark Council, just it would just not have the title and authority over other Darths. This over site of mentioning organizations and classes is not a small one, especially since both are suffering due to the shortage of players, and amount of instability from the same group of people fighting over who should be Emperor every two weeks. My goal is to have a stable sith, and although this seems like it may result in a relatively "stable" sith, it will come at a huge cost, that hasn't even been fully understood by the proposal itself it seems. With this, I leave the rest who may read the post with some food for thought.

Sincerly,
Eros
 
Honestly I think this is all cool. I believe that rule of one may be very difficult to pull off on this server, however I have thought of another way to give darths, lords and apprentices to play the server.
Masters and apprentices will be split up into different groups. Each group will be lead by one darth. The darth will be in charge of a few lords and a lot of apprentices. The duty of the darth is to oversee the training and to seek out which one of the apprentices are worthy of becoming lords. This will greatly reduce the amount of darths to probably a single digit number to support this. Apprentices will compete for limited lord spots and will be forced to show their place to both their lord and their darth. The only way for a lord to become a darth is through approval of the council, aswell as a PK duel. An example of this pyramid of power would be 1 darth, 3 lords and 6 apprentices. The darth will watch over everyone while the lords are tasked with assisting in the progression of the apprentices.
This grouping of darths and lords will create a bigger rp reason for darths as well as making sure that everyone has a job to do.
I think this is a valid idea, and it has its similarities and differences with what I proposed. Problem is, by restricting the number of Darths to such a small number, you create a lot of tension in the faction. Overthrows and civil unrest would be pretty commonplace. Also, under my system the emperor has the final say in pretty much anything. I don't think it's legitimate to make the council decide who becomes darth. Unless you're referring to the Darth council I mentioned.
 
-1


I find it contradictory, when you say infighting will cease, when you constantly site that the sith will fight among themselves to see who is the best, and eventually become wrath. The favoritism is also contradicted as well. You say that the Hands will be chosen for loyalty, that in itself is choosing out of a pool of that Emperor's favorites. Lastly the unprofessional will never change, because random groups of players will decide to throw everything out of balance because they're bored, not for any legitimate roleplay reason.

Removing a whole rank from the naturally achievable milestones that a new or returning player could achieve, makes it much less appealing to spend the amount of time it takes to pass the current darth trials. Most players on this game (Garry's Mod) are not going to play for weeks or even months on end, to achieve ONE rankup. There is little to no motivation to do this, since the other aspects of playing (trading and dueling) are so heavily in favor of those who have been here for so long. Another issue, is less factual, removing the Darths is just a ploy to remove the possibility of removing a bad Emperor. Since you already expressed that all the other roles are filled with those who would be loyal, it would then be up to the staff (Who generally haven't done anything in this regard from what I've been told) to remove him from power. As you said, its not a democracy like the Jedi, the Emperor wont be removed by popular vote, because those who would have a vote (albeit a vote through combat) would be chosen because they would NOT do that.

My last critique of the whole plan, is that there is NO mention at all, of organizations or classes. The methods proposed would either force the Hand/s, Voice, and Wrath, to lead all 6 sections of the sith, or would have a list of Darths, which would probably be routinely changed due to the "loyalty" they had to get that position. Which in my eyes, is just another Dark Council, just it would just not have the title and authority over other Darths. This over site of mentioning organizations and classes is not a small one, especially since both are suffering due to the shortage of players, and amount of instability from the same group of people fighting over who should be Emperor every two weeks. My goal is to have a stable sith, and although this seems like it may result in a relatively "stable" sith, it will come at a huge cost, that hasn't even been fully understood by the proposal itself it seems. With this, I leave the rest who may read the post with some food for thought.

Sincerly,
Eros
I'd like to start by thanking you for clearly taking the time to read my whole post.

When I said that infighting will cease I meant that on a in and out of character sense. The conflict and tension, and animosity held between players fighting for power or fame. This will cease. Fighting to prove yourself as a competent fighter, and a good fit for Wrath is not infighting. The Jedi fight among themselves all the time to improve dueling and teamwork, so do the Sith Marauders. This is not infighting.

When I said favoritism will end, I meant the choosing of players to fill roles solely because of their relationship with the faction leader. I don't see choosing a Hand because of their loyalty as an illegitimate reason. This is because Hands, as well as the other newly proposed council, have a job that relies on them being loyal servants to the faction leader. If we were talking about choosing Darths solely because of there loyalty, that might hold a bit more weight.

You are almost certainly correct that unprofessionalism will never cease. I was just getting ambitious. However, the only way to reduce unprofessionalism is for the faction as a whole to take up the torch, and lead by example. If some players still want to act in an unprofessional way, that is their choice, it is not against the rules. However it is then the responsibility of that players comrades and superiors to punish the player for their carefree attitude.
You have a lot to say about the changes I propose to Darth, which I really appreciate. I will start by saying I do not think that my proposition removes Darth from the naturally achievable category of ranks. To become a Darth under this system is to show that you are able to build what is essentially a resume. Lords would come before the Darth council and argue their case for becoming Darth. Citing their role in organizatoins, events, raids, training. They could argue based on the friendships they've made, and even argue based on how they uphold the core values of the Sith. This dynamic look at getting the rank of Darth makes it more engaging, and I would argue, gives players more objectives to try and achieve. I don't think it will make players not want to stick around, I think it will give them reason to stick around. Also, if they do not wish to spend long periods of time to achieve "one rankup" they could simply challenge a standing Darths claim to his rank. If he is more qualified, or even just as qualified, he will more likely than not get the rank. Under this system, a overqualified Lord could effectively become Darth in less time than they would under the current system. Finally, I personally am not trying to trick anyone. "removing" Darths would be a ploy that some emperors under this system use. However this is not a policy characteristic of all the emperors that would and could exist under this reform. Some would be tyrrants, they would limit the opportunities of their competitors and promote the successes of their allies. This is how the Sith would really function in lore. That said, if an emperor is doing this, and it is clear what their reasoning is, I still think people should be able to depose him. Which is why I pose a question to you, and any others who read this. Should lords be able to overthrow under this system? They would essentially be as powerful as Darths are under the current system, they'd probably be similarly leveled. The only difference is their rank. Tell me what you think?

I will finish my reply by addressing your concluding argument. I did not mention organizations or classes in my post. This was for two reasons. First, I literally couldn't. The forums only allow for a post of 10,000 characters or less, and I had to remove not insignificant portions of the original google doc just to make this post viewable on the forums. Second, I do not believe it is up to me or a reform post to change the classes and orgs. I personally think it is very unfortunate that they have been so stepped on and overlooked in recent history. I would like to revive interest and reform them too, and to some degree, I think it is the responsibility of individual faction leaders under this reform to make those changes. Though personally, I would make the organizations more practical, and give players real incentive to play on them. These incentives could come in the form of literal in-game salary, item drops, and most importantly, it would boost their public image, thus making them more qualified than others. This ties into my proposal for the Darth council and the Darth rank requirements. A competent Lord would try his best to not only actively participate in raids and org/ class work, he'd try to lead in them. He would try to separate himself from other candidates by being able to say "I have led an org for this amount of time". Though I could list some org/ class ideas I've been thinking of, and more specific ways on how to gain interest for them, I do not think that is particularly relevant to my argument for this reform. If you would like to hear them, message me privately.

Thank you for your feedback,
Coleman
 

IROCONIAN

Member
Every overthrow i advert
/ad institute the rule of two you fools
honestly this CAN work and a long time ago far far way I was given this idea
SITH got memed in December and a sick Emperor ZOZO was yeated on a technicality. This along with Jedi betrayal caused 6 months of Fucking confusion where you had 3 staff as GRANDMASTER and grinded Jedi to nothing. Just last night I trained three initiates. when i was logging off two came on and Council was litterally saying
/jcomms anyone need assistance?
as Jedi padawans and I were asking for a trainer as i was logging off.
I said i would demote someone and they switched fromtheir knight life to master to avoid training.

ok off topic...
so the rule of two
this is how you fix the SITH constant useless backstabbing by a bunch of dudes in two separate crews.

ez come ez go. SITH that are pkd through duels or failing to kill an exile( liked by dc ) get Darth in a week. this shows....weakness....

the ranks mean nothing on a rp server if easily obtained.

also if dc is a bunch of cunts, have less hours than the lord they are failing for inactivity in the SITH.

other than Thrukan PASSION is the only Bladborn Champion that held classes....because the position meant something to us

6 months ago when i was betrayed by the power hungry and ignorant fools.

yea so i dev the whole jedi that sucks


The rule of two [redacted]
https://docs.google.com/spreadsheet...R-xHjvx_MZRQs3o0BMozxhD-eHI/edit?usp=drivesdk
 
Every overthrow i advert
/ad institute the rule of two you fools
honestly this CAN work and a long time ago far far way I was given this idea
SITH got memed in December and a sick Emperor ZOZO was yeated on a technicality. This along with Jedi betrayal caused 6 months of Fucking confusion where you had 3 staff as GRANDMASTER and grinded Jedi to nothing. Just last night I trained three initiates. when i was logging off two came on and Council was litterally saying
/jcomms anyone need assistance?
as Jedi padawans and I were asking for a trainer as i was logging off.
I said i would demote someone and they switched fromtheir knight life to master to avoid training.

ok off topic...
so the rule of two
this is how you fix the SITH constant useless backstabbing by a bunch of dudes in two separate crews.

ez come ez go. SITH that are pkd through duels or failing to kill an exile( liked by dc ) get Darth in a week. this shows....weakness....

the ranks mean nothing on a rp server if easily obtained.

also if dc is a bunch of cunts, have less hours than the lord they are failing for inactivity in the SITH.

other than Thrukan PASSION is the only Bladborn Champion that held classes....because the position meant something to us

6 months ago when i was betrayed by the power hungry and ignorant fools.

yea so i dev the whole jedi that sucks


The rule of two [redacted]
https://docs.google.com/spreadsheet...R-xHjvx_MZRQs3o0BMozxhD-eHI/edit?usp=drivesdk
So I like the idea of total reform, but I was hoping for feedback on my proposition of the Rule of One. Do you have any thoughts on what I proposed here?
 
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