New checkpoint

-1 zozo only had that checkpoint like so he wouldn't be overthrown. You can get them in the checkpoint and devastator, even with reflect he can survive unless its a 1v1.....
 

Five

VIP
-2 a checkpoint made by moxxi and never removed because it was moxxi's doesn't mean a completely unfair mechanic should stay on the server. Also if your making the argument the Jedi one is unfair you can actually attack through the side walls because there isn't a giant wall connected to the only entrance making no hit boxes able to hit the person guarding besides the exact from of their model.
 
Last edited:
-2 a checkpoint made by moxxi and never removed because it was moxxi's doesn't mean a completely unfair mechanic should stay on the server. Also if your making the argument the Jedi one is unfair you can actually attack through the side walls because there isn't a giant wall connected to the only entrance making no hit boxes able to hit the person guarding besides the exact from of their model.
this mans is right
 

Tubbs

Member
The sith checkpoint is a long hallway, which coincidentally allows for easier maneuvering if someone does manage to get through, they can go in the DA and run around and try to evade the enemy or run into DC chambers and use their surroundings to their advantage. Nonetheless the main concept of the checkpoint is so that it's h a r d for people to push through and abuse that long hallway.

The Jedi checkpoint, on the other hand, I will give is relatively the same width of the sith checkpoint but nonetheless, it is far different. First, it has stairs that lead up to it, this can make it really simple to spot who is coming to the checkpoint and allows for preparation to be made at a moments notice. While on the Sith's end, we are required to have at least a solid 30-40 seconds to get all of the guards in position to make a successful defense. And 30-40 seconds is a lot in a raid, it takes about 15 for a Jedi to run from the warp pad to the sanctum and through the checkpoint, this causes sith to have to scramble and can cause chaos. Moving on from the preparation aspect, the Jedi checkpoint holds no long hallway, you are either outside of the checkpoint or in Jedi Council Chambers, simple. There is probably a few feet of space in-between the two of them, allowing again, for much easier prep and far smoother organization if the defense is broken. Sith literally has diagrams for how people should be set up at the checkpoint, guess we have to get rid of those now.

Lastly, and this is just kind of a tin foil hat conspiracy but it is really sketchy that the checkpoint is redone at the night before an Overthrow is said to happen. Not claiming anything and I won't throw accusations around. But let's just put into perspective how easy it is now to get through the sith checkpoint,

Step 1: Get a Grenade Launcher trooper and a Defensive Heavy Spammer, Healer optional but recommended
Step 2: Spam Grenade Launcher shots at one of the people guarding the checkpoint while the Defensive Spammer is being distracting
Step 3: Now that an opening is made, run through and spam Grenade Launchers while the Defensive Spammer follows
Step 4: Cause chaos in the huge hallway while reinforcements arrive
Step 5: ???
Step 6: Capture sanctum and brag about how easy it was to breach the sanctum.
Step 7: Profit

I can guarantee that is how raids on Sith will work from now on. It was already pretty simple to breach our sanctum with average defenses but now it's just stupidly easy. We need at least 4-6 guards now just to compensate for our defenses. Return the checkpoint to how it was and actually coordinate yourselves rather than having to cry to staff about how you and your one Jedi friend couldn't breach the sanctum. Or you know, buff the Jedi checkpoint so it is harder for us to breach it. Cause I can agree it's easy for us to break in. Also, I believe the new Sanctum requires more props than the old one. Which is what Staff are trying to avoid. Consider we get shit on whenever we try and add a few props around Korriban
When you tell someone else to use teamwork to attack, but don't want to use teamwork to defend. Also defenders have unlimited lives while the attackers have a max of 2 so if you can't take back the sanctum thats a you problem.
 

Ventum

Member
-2 a checkpoint made by moxxi and never removed because it was moxxi's doesn't mean a completely unfair mechanic should stay on the server. Also if your making the argument the Jedi one is unfair you can actually attack through the side walls because there isn't a giant wall connected to the only entrance making no hit boxes able to hit the person guarding besides the exact from of their model.

The old checkpoint was simple enough to break through, it required one person guarding it and it required one person to break through, two if you wanted to make it really simple. All you needed was an aggressive heavy spammer to reduce the guard's stamina and a follow-up person to deal the damage after his stamina was gone, but let's be honest, during raids there are multiple people at that old checkpoint.

So let's take that into consideration, we usually have about 3-4 people guarding that checkpoint including a person that is usually outside the checkpoint dueling people trying to get in. Even then if you C O O R D I N A T E yourselves in a raid it is simple enough to break through. At this point you need 3-4 people. Two to do what I just stated and 1-2 more to defend those people against the person(s) that are trying to defend outside of the checkpoint. After which it is easy enough to break through if it is a coordinated assault. So no, the checkpoint is not a broken mechanic what so ever, it was something that could have been easily studied for the months it was there and learned to breach. Something that Jedi failed to do.

When you tell someone else to use teamwork to attack, but don't want to use teamwork to defend. Also defenders have unlimited lives while the attackers have a max of 2 so if you can't take back the sanctum thats a you problem.

We always take back the sanctum eventually, just like how you always take back your JC chambers eventually. It's a raid. Attackers literally cannot win. But that's not the point, the point is. Jedi DONT use teamwork when attacking, if you did we wouldn't be having this conversation I haven't seen Jedi coordinate themselves once besides attempting to communicate using in-game voice chat. If you want to coordinate yourselves, get in a fucking teamspeak like EE do and actually plan it out.

Nonetheless on to your lives point, while we do have unlimited lives we still have to wait 30 seconds everytime we die. And if the Jedi do manage to breach the sanctum, it creates a domino effect where EVERY Jedi begins to pile into the Sanctum, and eventually, it gets so crowded that we have to rely on Jedi teamkilling each other just to get the sanctum back. In those 30 seconds, Jedi have full opportunity to take that chance while we have to wait to even attempt to break their hold on the sanctum.
 
The old checkpoint was simple enough to break through, it required one person guarding it and it required one person to break through, two if you wanted to make it really simple. All you needed was an aggressive heavy spammer to reduce the guard's stamina and a follow-up person to deal the damage after his stamina was gone, but let's be honest, during raids there are multiple people at that old checkpoint.

So let's take that into consideration, we usually have about 3-4 people guarding that checkpoint including a person that is usually outside the checkpoint dueling people trying to get in. Even then if you C O O R D I N A T E yourselves in a raid it is simple enough to break through. At this point you need 3-4 people. Two to do what I just stated and 1-2 more to defend those people against the person(s) that are trying to defend outside of the checkpoint. After which it is easy enough to break through if it is a coordinated assault. So no, the checkpoint is not a broken mechanic what so ever, it was something that could have been easily studied for the months it was there and learned to breach. Something that Jedi failed to do.



We always take back the sanctum eventually, just like how you always take back your JC chambers eventually. It's a raid. Attackers literally cannot win. But that's not the point, the point is. Jedi DONT use teamwork when attacking, if you did we wouldn't be having this conversation I haven't seen Jedi coordinate themselves once besides attempting to communicate using in-game voice chat. If you want to coordinate yourselves, get in a fucking teamspeak like EE do and actually plan it out.

Nonetheless on to your lives point, while we do have unlimited lives we still have to wait 30 seconds everytime we die. And if the Jedi do manage to breach the sanctum, it creates a domino effect where EVERY Jedi begins to pile into the Sanctum, and eventually, it gets so crowded that we have to rely on Jedi teamkilling each other just to get the sanctum back. In those 30 seconds, Jedi have full opportunity to take that chance while we have to wait to even attempt to break their hold on the sanctum.
im sorry but that first part cannot be more false. You could have 50 people behind the checkpoint just swapping out, then they die and come back 30 seconds later. shits allowed and in a mosh pit its insanely hard to stop 50 more people bum rushing you.
 

Ventum

Member
im sorry but that first part cannot be more false. You could have 50 people behind the checkpoint just swapping out, then they die and come back 30 seconds later. shits allowed and in a mosh pit its insanely hard to stop 50 more people bum rushing you.

Please don't exaggerate when it comes to this post, I am taking it very seriously. At most during peak hours, we have 6-7 people at the checkpoint including two people outside of it. Sometimes we incorporate troopers to escalate the difficulty of entering but that's the main point of a checkpoint, to make it hard for people to enter, nerfing it practically makes that checkpoint a viability rather than an asset.
 
Please don't exaggerate when it comes to this post, I am taking it very seriously. At most during peak hours, we have 6-7 people at the checkpoint including two people outside of it. Sometimes we incorporate troopers to escalate the difficulty of entering but that's the main point of a checkpoint, to make it hard for people to enter, nerfing it practically makes that checkpoint a viability rather than an asset.
when there is 24/7 6-7 darths online that's highly debatable that theres only 6-7 on the checkpoint lmao
 
C

Charger_AU

nerfing it practically makes that checkpoint a viability rather than an asset

Are you saying that it'd be easier to have no checkpoint at all? You can still one man defend the checkpoint, you can two man defend it as well. I don't see what the problem is here... I understand it may be a fraction harder to defend but whether you agree with me or not that fact is the old checkpoint was busted.
 

Ventum

Member
Are you saying that it'd be easier to have no checkpoint at all? You can still one man defend the checkpoint, you can two man defend it as well. I don't see what the problem is here... I understand it may be a fraction harder to defend but whether you agree with me or not that fact is the old checkpoint was busted.

What I am saying is that this new checkpoint is much more "busted" than the older one, you can easily break through this within 30 seconds with mild to no coordination whatsoever, even if you had 2 people guarding the checkpoint all an attacker would need to do is kill one so that they can break through, and to have one person guarding it (Which I dont even think is possible) you would need to stand in a pixel-perfect spot to pull it off and in a raid you are shifting left and right to try and defend better, can't do that with this checkpoint or else they can get through.

The old checkpoint was balanced enough, I dare anyone to try and change my mind.
 
Ventum I broke through the checkpoint by myself on my EE life against 3 people within 5 seconds so it's pretty busted with the new lmao

Also, did you legit take the gif from my signature for your avatar you thief lol
 

Oat man

Member
Seconds
Ventum I broke through the checkpoint by myself on my EE life against 3 people within 5 seconds so it's pretty busted with the new lmao

Also, did you legit take the gif from my signature for your avatar you thief lol
It was not just you BTW it was like 5 people there
 

Okeas

VIP
I don't get why this is such a huge deal? Get overthrown. Get your way back to darth and overthrow again. It's legit just a game lol
 
Top