OG Jar Jar
VIP
So we have all seen it a couple of times where revivification doesn't heal everyone around you.
Now i talked with Anzati about it and i got some information on why it's breaking as we believe.
Why is it breaking?
Well Revivification doesn't heal more than 4 players in a 200 radius. For comparison crippling slash has a range of 70 but anyway.
If more than 4+ people are around you only 4 will get healed. This means that you may not be the one targeted as the fifth person.
Code: if players >= 4 then break end
Meaning: The break means dont heal anyone that isnt within the 4 people
My problem:
Now the problem with this is that is Revivification doesn't focus people who needs healing. That is why i made this post.
Now i was told by anzati "we cant make it focus on people who have lower hp cause thats more lag"
Yes it's more lines in the code but it will help everyone if it was made to heal the people who actually needed healing.
They already made it so you dont heal dead people why not make it so it focuses low hp players?
The other problem is what revivification is for and i was told:
revification was only to constantly heal yourself
its a run and heal type thing
But again whats the point when it doesn't heal yourself because 4 or more people are around. (This has happend to others before)
If it's supposed to be for myself then why make it AOE healing in the first place.
Now i talked with Anzati about it and i got some information on why it's breaking as we believe.
Why is it breaking?
Well Revivification doesn't heal more than 4 players in a 200 radius. For comparison crippling slash has a range of 70 but anyway.
If more than 4+ people are around you only 4 will get healed. This means that you may not be the one targeted as the fifth person.
Code: if players >= 4 then break end
Meaning: The break means dont heal anyone that isnt within the 4 people
My problem:
Now the problem with this is that is Revivification doesn't focus people who needs healing. That is why i made this post.
Now i was told by anzati "we cant make it focus on people who have lower hp cause thats more lag"
Yes it's more lines in the code but it will help everyone if it was made to heal the people who actually needed healing.
They already made it so you dont heal dead people why not make it so it focuses low hp players?
The other problem is what revivification is for and i was told:
revification was only to constantly heal yourself
its a run and heal type thing
But again whats the point when it doesn't heal yourself because 4 or more people are around. (This has happend to others before)
If it's supposed to be for myself then why make it AOE healing in the first place.