Bants
Member
Steam name: Bant
Steam ID: STEAM_0:0:35524622
Ingame name(s): Bant
Current play time: 6-8 months
Time in Garry’s Mod: 8,486 hours
Amount of warns: 0(1 verbal warning from Vickolas Van)
Age: 19
Previous Gamemaster/Event making Experience: Gamemaster
Server(s): Hyland Gaming
Time as position: 4 months
Previous Gamemaster/Event making Experience: Gamemaster
Server(s): Breakaway Gaming
Time as position: 3-4 months
Previous Gamemaster/Event making Experience: Gamemaster
Server(s): Reborn Gaming
Time as position: 1-2 months
(Check off the answer you choose with a “x”.)
Would you consider yourself an good builder?
[X] yes
[ ] no
Experience with Garry’s Mod construction and NPC control: (if none leave blank) I have alot of experience with construction and npc control as a I was previously a gamemaster on Reborn. I have also built alot of raids and events for Reborn, if I were to return I would continue making such high quality builds.
Are you able to create a cohesive story?
[X] yes
[ ] no
Experience with the creation of storylines, and knowledge of star wars lore: I have alot of experience with the creation of storylines mainly due to the fact that I created a sci-fi universe for an entire year and I am extremely proud of it, but as for star wars lore I have a large amount of knowledge with in it, including the majority of the mandalorian wars(which in itself was with in star wars legends canon) summary: mandalorian wars was a conflict between the mandalorians and the galactic republic which spanned the years of 3976 BBY to 3964 BBY.( lasting two decades)
Have you ever assisted in an event on Reborn in the past?
[X] yes
[ ] no
If so how many times?
[8(as a gamemaster)]
Can you work well with others to plan and execute an event?
[X] yes
[ ] no
As a game master what do you desire to do? (ie: Build, create story, etc.): As a gamemaster I desire to create stories that work well with reborn's community, I desire to add mechanics to events that would create a more personalized event for the player, as I want to make the player feel as important as the bosses in the event. I will most likely create events mostly based around raids or action based events rather than slower, more passive ones.
Plan an event (story based or building based): a Republic Hammerhead-class cruiser has been downed by a Imperial Harrower-class dreadnought and the survivors of the Republic cruiser requires assistance from any Republic assets(Jedi Order/Greys if desired/Mercenaries or Bounty Hunters if paid/Eternal Empire if decided by royal family) in response the Imperial dreadnought would send down any Imperial troopers or request reinforcements from any garrisons(Sith Empire/Eternal Empire if decided by royal family/Grey Jedi if decided upon themselves/Mercenaries and Bounty Hunters if paid) in the area, the result would be a massive conflict between the Galactic Republic and the Sith Empire, both troopers and force sensitives alike would fight either the Sith Empire or the Galactic Republic until defeat. Defeat is decided upon a large amount of factors, for one; the defending Galactic Republic would need to hold the Mobile Garrison(Point A of the defending, most if not all troopers would be up front, protecting against the Sith onslaught, and holding the line) if the Galactic Republic lost the Mobile Garrison then the Galactic Republic would need to hold down the Forward Emplacements(Point B of the defending, majority of the combined forces would be held at point B, this point would be the hardest to take for the Sith Empire, if this point is lost the defending will no longer be able to respawn) if both of the positions have been overrun then the last position for the Galactic Republic would be the Frigate.(this is point C, if this was taken then the Galactic Republic will have lost the battle and all forces have been overrun, the remaining forces of the defending must hold this position or they will lose, supplies will be pulled from the downed frigate to assist with the defense, such as specialty weapons and temp respawn beacons(supports only 10 respawns and then it is deleted)) However if the Galactic Republic loses no ground within 12 minutes then the tides are turned, the Galactic Republic will launch their counter offensive and begin taking Imperial ground, if the Imperials lose their Transport pads(first point of the Sith Empire, majority of the troopers would be located here defending against the Republic offensive) however thanks to the Imperial dreadnought, the Sith Empire can call down ONE orbital strike and it will do catastrophic damage upon the Republic, enough so to force them to pull back, but if the Republic chooses to push on then the offensive will still be in the Republic's favor. The second position of the Imperials would be the Forward FOB(second point of the Sith Empire, the bulk of combined forces would be here defending, extremely hard position to take as it is extremely well defended) If that position was lost aswell, then the Imperials would need to defend the Imperial Garrison.(The last point for the Sith Empire, if they lose this, they lose the event however since the Imperials have rushed farther than their resources will allow them, limited external assistance will be allotted) The side that pushes the other out of their own bases will win the event and be granted rolls.
User Administrative Agreement
By placing an X in the box provided below, I hereby state that I have read and fully understand all of requirements and expectations placed on our staff members, including, but not limited to:
- Suspension/demotion due to inactivity, abuse, and neglect of the responsibilities placed on Gamemasters
[X]
User Permission Clause
By placing an X in the box provided below, I hereby state that I, [name here], have permission from [Shepard] to make my application (either via forum private message, steam, or in-game).
I also acknowledge that If I am lying about my permission that I will be denied the right to apply for any Gamemaster position in the future.
[X]
Player Interview
Why should we support your application, and what makes you more qualified than other players? (Please elaborate - minimum effort will not be tolerated): I believe I should be considered due to my extensive experience with garry's mod and my previous experience as gamemaster with Reborn. I believe if I am accepted as gamemaster I will pour my entire heart and soul into being gamemaster, not to be better than the next guy but to be as good as the community wants me to be. I will never use my powers as gamemaster for my own benefit only for the benefit for the community and I shall do my best in logging every activity that I do and take part of.
Note: Gamemaster are not administrative staff. Gamemaster should not use their powers for anything besides their events. Unless instructed to do other wise by Head Admin +.
Footnote: I will attach files related to the Plan an event section.
Steam ID: STEAM_0:0:35524622
Ingame name(s): Bant
Current play time: 6-8 months
Time in Garry’s Mod: 8,486 hours
Amount of warns: 0(1 verbal warning from Vickolas Van)
Age: 19
Previous Gamemaster/Event making Experience: Gamemaster
Server(s): Hyland Gaming
Time as position: 4 months
Previous Gamemaster/Event making Experience: Gamemaster
Server(s): Breakaway Gaming
Time as position: 3-4 months
Previous Gamemaster/Event making Experience: Gamemaster
Server(s): Reborn Gaming
Time as position: 1-2 months
(Check off the answer you choose with a “x”.)
Would you consider yourself an good builder?
[X] yes
[ ] no
Experience with Garry’s Mod construction and NPC control: (if none leave blank) I have alot of experience with construction and npc control as a I was previously a gamemaster on Reborn. I have also built alot of raids and events for Reborn, if I were to return I would continue making such high quality builds.
Are you able to create a cohesive story?
[X] yes
[ ] no
Experience with the creation of storylines, and knowledge of star wars lore: I have alot of experience with the creation of storylines mainly due to the fact that I created a sci-fi universe for an entire year and I am extremely proud of it, but as for star wars lore I have a large amount of knowledge with in it, including the majority of the mandalorian wars(which in itself was with in star wars legends canon) summary: mandalorian wars was a conflict between the mandalorians and the galactic republic which spanned the years of 3976 BBY to 3964 BBY.( lasting two decades)
Have you ever assisted in an event on Reborn in the past?
[X] yes
[ ] no
If so how many times?
[8(as a gamemaster)]
Can you work well with others to plan and execute an event?
[X] yes
[ ] no
As a game master what do you desire to do? (ie: Build, create story, etc.): As a gamemaster I desire to create stories that work well with reborn's community, I desire to add mechanics to events that would create a more personalized event for the player, as I want to make the player feel as important as the bosses in the event. I will most likely create events mostly based around raids or action based events rather than slower, more passive ones.
Plan an event (story based or building based): a Republic Hammerhead-class cruiser has been downed by a Imperial Harrower-class dreadnought and the survivors of the Republic cruiser requires assistance from any Republic assets(Jedi Order/Greys if desired/Mercenaries or Bounty Hunters if paid/Eternal Empire if decided by royal family) in response the Imperial dreadnought would send down any Imperial troopers or request reinforcements from any garrisons(Sith Empire/Eternal Empire if decided by royal family/Grey Jedi if decided upon themselves/Mercenaries and Bounty Hunters if paid) in the area, the result would be a massive conflict between the Galactic Republic and the Sith Empire, both troopers and force sensitives alike would fight either the Sith Empire or the Galactic Republic until defeat. Defeat is decided upon a large amount of factors, for one; the defending Galactic Republic would need to hold the Mobile Garrison(Point A of the defending, most if not all troopers would be up front, protecting against the Sith onslaught, and holding the line) if the Galactic Republic lost the Mobile Garrison then the Galactic Republic would need to hold down the Forward Emplacements(Point B of the defending, majority of the combined forces would be held at point B, this point would be the hardest to take for the Sith Empire, if this point is lost the defending will no longer be able to respawn) if both of the positions have been overrun then the last position for the Galactic Republic would be the Frigate.(this is point C, if this was taken then the Galactic Republic will have lost the battle and all forces have been overrun, the remaining forces of the defending must hold this position or they will lose, supplies will be pulled from the downed frigate to assist with the defense, such as specialty weapons and temp respawn beacons(supports only 10 respawns and then it is deleted)) However if the Galactic Republic loses no ground within 12 minutes then the tides are turned, the Galactic Republic will launch their counter offensive and begin taking Imperial ground, if the Imperials lose their Transport pads(first point of the Sith Empire, majority of the troopers would be located here defending against the Republic offensive) however thanks to the Imperial dreadnought, the Sith Empire can call down ONE orbital strike and it will do catastrophic damage upon the Republic, enough so to force them to pull back, but if the Republic chooses to push on then the offensive will still be in the Republic's favor. The second position of the Imperials would be the Forward FOB(second point of the Sith Empire, the bulk of combined forces would be here defending, extremely hard position to take as it is extremely well defended) If that position was lost aswell, then the Imperials would need to defend the Imperial Garrison.(The last point for the Sith Empire, if they lose this, they lose the event however since the Imperials have rushed farther than their resources will allow them, limited external assistance will be allotted) The side that pushes the other out of their own bases will win the event and be granted rolls.
User Administrative Agreement
By placing an X in the box provided below, I hereby state that I have read and fully understand all of requirements and expectations placed on our staff members, including, but not limited to:
- Suspension/demotion due to inactivity, abuse, and neglect of the responsibilities placed on Gamemasters
[X]
User Permission Clause
By placing an X in the box provided below, I hereby state that I, [name here], have permission from [Shepard] to make my application (either via forum private message, steam, or in-game).
I also acknowledge that If I am lying about my permission that I will be denied the right to apply for any Gamemaster position in the future.
[X]
Player Interview
Why should we support your application, and what makes you more qualified than other players? (Please elaborate - minimum effort will not be tolerated): I believe I should be considered due to my extensive experience with garry's mod and my previous experience as gamemaster with Reborn. I believe if I am accepted as gamemaster I will pour my entire heart and soul into being gamemaster, not to be better than the next guy but to be as good as the community wants me to be. I will never use my powers as gamemaster for my own benefit only for the benefit for the community and I shall do my best in logging every activity that I do and take part of.
Note: Gamemaster are not administrative staff. Gamemaster should not use their powers for anything besides their events. Unless instructed to do other wise by Head Admin +.
Footnote: I will attach files related to the Plan an event section.
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